Senior UI/UX Designer

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

 

Currently we are looking for:


Senior UI/UX Designer 

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

 

Within this role you will:

  • Creating concepts and prototypes of functionalities and design intentions,
  • Developing UX wireframes, flows, and interactive prototypes,
  • Working on accessibility functions focused on disabilities,
  • Developing a consistent UI style,
  • Working closely with Art Director, Designers, and Programmers on further design iterations, gathering design and technical requirements and the potential limitations,
  • Collaborating and communicating effectively with the Production team on solving UI challenges and delivering the best results,
  • Taking initiative, working independently, and driving tasks and projects forward with a proactive, hands-on approach.

Job requirements

Feel free to apply if you have:

  • Minimum of 3 years of experience working as a UI/UX Designer in the game dev industry,
  • Minimum 1 shipped title,
  • Ability to produce both wireframes and final assets,
  • 2-3 years of experience with UMG (UE5),
  • Some experience with UE5 SLATE widgets (understanding of how it works under the hood),
  • Experience in multiplatform productions,
  • Creativity, sense of aesthetics, and vivid mind,
  • Ability to communicate effectively with different development teams,
  • Great teamwork spirit,
  • Passion for making & playing games,
  • Strong communication skills in English, 
  • Art background is very welcome! 

 

It would be also nice to have:

  • Familiarity with any 3D software at basic level (Maya/3DSMax/Blender),
  • Familiarity with video edition software at basic level (Adobe Premiere, DaVinci),
  • The ability to create 2D assets for the UI, e.g. icons, graphic elements, illustrations or simple decorative assets,
  • Passion for horror (games, movies, books). 
ID: 21 job_post.published_on: 17/09/2026
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